
With two players, one would be positioned behind boxes at Site B and the other could hold the Tunnel entrance, at the Fence or on the Platform. The person positioned in Mid is to provide information and help to both Sites when needed. To prevent this, and to provide information if the Attackers are attempting another approach, there should be a player in Mid. The Pit at the end of the A Long corridor is a useful place for one Defender to hide, it allows them to watch the hallway and protect the Platform there. Site A offers some protection for holding the site, but if you're pushed from both sides, then there's no way to protect yourself. The position of this site allows for different methods to both attack and defend this location. The Boost behind Site A means it's possible to jump over the wall into the A Short corridor next to it.

Being one of the Bomb planting spots makes this a consistent fighting area. There is also the addition of the wider Cross area with a Boost point that allows players to cross over the wall into the Site A area. If you want to take a look at other CSGO Callouts for other competitive maps consider checking out:

The Defenders have a clear advantage over the Attackers on this map with a line of sight and chokepoints on their side.

The Mid of the map is closer to the Terrorists spawn and is formed of long hallways that can be difficult to travel through if the other team tries to hold it. While the Terrorists spawn far from both, it's an equal distance to both zones. Bombsite A is tucked into a corner while Bombsite B is at the back of a larger room.
